Growth (2017)

Growth is an installation based on slime mould growth in the form of an interactive sculpture. The last project of a series of practice-as-research experiments, Growth, stemmed from a four-month-long collaboration bringing together four artists/designers from different disciplines: sonic arts, computational media design, architecture and technical theatre.

Growth explores topics such as:

  • the effect of tactile and sonic cues in inviting participants to engage with the interactive system
  • human-environment interactivity
  • perception of space through interaction and touch
  • experientially accessible design


  • Abdullah Soydan, overall soundscape and sounds that respond to various sensor inputs by participants
  • Gabriele Kuzabaviciute, the responsive tactile interface that uses multiple sensors and custom-built surfaces
  • Roxane Fallah, sculpture based on the growth behaviour of slime mould in a 3D space
  • Bianca Guimarães de Manuel, participant experience design

You can access the publication written on this project for more information following this link.

You can listen to an audio excerpt of the project below.